Sunday, September 19 2010 @ 00:00 +0200
Tags: LISP AI TECH
The Google AI Challange is back with a new game that's supposed to be
much harder than Tron was this spring. The branching factor of the
game tree is enormous which only means that straight minimax is out of
question this time around. Whether some cleverness can bring the game
within reach of conventional algorithms remains to be seen.
Anyway, I'm adding yet another starter package (latest tarball) to the
lot. It is based heavily on aerique's. Highlights compared to his
version:
- no excessive use of specials (
*INPUT*, *FLEETS*, etc)
- player class to support different types of players
MyBot.lisp split into several files
- it uses asdf (more convenient development)
- made it easier to run tests with executables (
./MyBot) or when
starting a fresh sbcl (./bin/run-bot.sh)
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